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ACL Halo 4 Online Round 1 - Season 1
Jan 30 2013 02:00 PM | Hoggy
in ACL News

ACL Halo 4 Online Round 1 - Season 1
The 2013 Pro Circuit has just kicked off and ACL is proud to announce their first official Online Round for this blockbuster game! Up first for the Halo community is our first Online Round of Season 1; a one day double elimination competition for bragging rights, valuable ACL season and yearly points with additional prizes to be confirmed. Gather your team and compete against the best Australia and New Zealand has to offer in one of the most competitive tournaments for Halo 4!
ACL has recently announced changes in our Pro Circuit structure, including the introduction of Seasons. The 2013 ACL Pro Circuit will be broken down into 3 season, each season ending with a live National event. Our official Online Rounds will seed yourself and your team leading up to National LAN events, where points mean everything. Do you have what it takes to be ranked within the Top 4 leading up to our first National event in April? Here our Top 4 teams, the Professional Teams, will be treated to an exclusive 'Pro Zone' which will be entirely their own. In the Pro Zone teams will be able to practice and scrim against the other Pro teams, have access to showcase matches live streamed to everybody at home, and most importantly secure themselves the Top 4 spots in the Double Elimination bracket, meaning they will not have to participate in Pool Play and will have secured themselves the best possible position to take out the tournament. Keep in mind that Season 1, our current Season, will host two official Online Rounds, meaning the Top 4 teams ranked by Season points leading into the first National Event will be awarded Pro status, and gain access to all the benefits this title allows. So practice hard, and play your hearts out, because Online Rounds have never been more important!
Details:
This is the first official Online Round of Season 1 however Season 1 will host two official Online Rounds. This tournament will award ACL Season 1 points as well as yearly points. Yearly points will seed teams and players at the National FINAL event at the end of year (Season 3), however Season 1 and Season 2 National events will be seeded by their preceding Online Rounds. After Season 1 Online Round 1 & Online Round 2 have been completed, Season points will be added up and used to seed teams at the first live National event in April. All Season and Yearly points will be available on Stats Central, which should be relaunched shortly.
Registration:
Registration for this tournament is live, to register for this tournament go here. This thread also contains a list of registered teams. Registration will close on Friday the 15th of February at 11.59pm.
Date/Time:
Date: Sunday the 17th February
Time:11:00am AEDT
Tournament Structure:
This tournament will host a typical One Day Competition format featuring a straight up Double Elimination bracket. This means no pool play will be played for this tournament and all seeding for this tournament will be 100% random. While the first Online Round of Season 1 will feature random seeding, Online Round 2 and future Online Rounds in Seasons 2 and 3 will use seeding from previous tournament placements.
Landing Page:
See the ACL Halo 4 4v4 Online Round 1 landing page here.
Rules and Tournament Format:
This tournament will be using the current MLG Version 1 setttings. You can download these settings from the "ACLPRO COM AU" Fileshare. The slayer gametype has been slightly modified so that there isn't any instant respawning, other than that, its exactly the same.
21 Comments
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Rubiks
31 January 2013 - 09:51 PM
Just a heads up, the registration link doesn't work, unless its just me?
That LukeeJB Kid
01 February 2013 - 06:53 PM
do the pro teams get pampered and massage therapy aswell as lots of cheese?
HypaLethul
01 February 2013 - 09:12 PM
Need 2 for a team please people join us cos we want to compete
Rain
04 February 2013 - 09:03 AM
Anywhere I could find the list of the rotation of maps and game types? Much appreciated and thank you to everyone who contributes to competitions such as these they must take a lot of time and effort.
Hentendo
10 February 2013 - 03:47 PM
Hi guys, just wondering if there's any other players looking to form a team? Let me know ASAP!
My email is [email protected]
Would be greatly appreciated!
Thanks
My email is [email protected]
Would be greatly appreciated!
Thanks
ACL Aryl
11 February 2013 - 09:47 PM
Hentendo, on 10 February 2013 - 03:47 PM, said:
Hi guys, just wondering if there's any other players looking to form a team? Let me know ASAP!
My email is [email protected]
Would be greatly appreciated!
Thanks
My email is [email protected]
Would be greatly appreciated!
Thanks
Good luck mate, not much longer till it starts.
KingTrollAye
13 February 2013 - 06:27 PM
Hey can you please put Cpt Apearica as the Sub for Team Mafoka
ShesTrouble
16 February 2013 - 01:30 PM
did we have to confirm registration?? and when will map/game rotations be made available.. and if they are can you link me please? xo
ShesTrouble
16 February 2013 - 01:40 PM
Flag Rules 1.A confirmed flag glitch, even accidental, will require a restart to the game.
2.A 2nd flag glitch by the same player means the game must be stopped and is forfeited by the team breaking this rule. If you do not have custom game leader your ENTIRE team must stand MOTIONLESS until the game has ended. If you are leader of the custom game and an entire team stands motionless for at LEAST 30 seconds, you must end the match. Both the flag glitches (at least two), and whether the entire team remained motionless (to call for a match stop) will be checked in theatre. Any evidence of a flag glitch needs to be displayed to a referee if disputed. If a player MISTAKENLY calls a flag glitch and has the game ended, they will FORFEIT the game.
just wondering if this applies to flag and also extraction beat downs??? or are these not the same? thanks xo mel
2.A 2nd flag glitch by the same player means the game must be stopped and is forfeited by the team breaking this rule. If you do not have custom game leader your ENTIRE team must stand MOTIONLESS until the game has ended. If you are leader of the custom game and an entire team stands motionless for at LEAST 30 seconds, you must end the match. Both the flag glitches (at least two), and whether the entire team remained motionless (to call for a match stop) will be checked in theatre. Any evidence of a flag glitch needs to be displayed to a referee if disputed. If a player MISTAKENLY calls a flag glitch and has the game ended, they will FORFEIT the game.
just wondering if this applies to flag and also extraction beat downs??? or are these not the same? thanks xo mel
Talwin
16 February 2013 - 01:42 PM
Its a little hard to flag glitch in Halo 4 since you can't drop the flag lol XD
ShesTrouble
16 February 2013 - 01:51 PM
lol i figured as much but ive been accused of glitching when it was a simple beatdown..
just wanted to make sure so there were no grey areas
Joalson
16 February 2013 - 09:19 PM
If anyone is able to jump in my team(Roadkill) tomorrow morning, let me know. Our captain bailed, and we would still like to play.
Cheers
Joalson
Cheers
Joalson
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