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The Breakdown - Episode 1
Nov 04 2011 02:00 PM | Beware
in Media

Peteh & ACLPro presents: The Breakdown
Muzza wins every ACL competition he's played in. Cripsy fights through the losers bracket to win ACL Melbourne. Todd places consistently in the top 6 of every event bar Round 3. Lakey beats the odds to break Top 3 in Brisbane. It's all very good to say that these players are in the upper echelon of FIFA competitors in Australia, but what makes them so exceptional. Inspired by SBS hit television show "The World Game", The Breakdown is a backstage pass to the on and off field strategies that these players employ to help them grab the win time and time again.
Episode 1: Muzza vs Forlaan
15 Comments
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ShocKz
06 November 2011 - 04:43 PM
Quick question, will this be being done for Reach too? I think it'd be great, especially for new / not as experienced players.
Peteh
06 November 2011 - 09:50 PM
Hey guys, thanks for the + feedback. I'm hoping to get another one out this week of my own game-play and a team breakdown. Lakey doesn't know this yet, but I'm using his capture card
Brandz
06 November 2011 - 10:31 PM
This is a really good concept and i enjoyed it a lot. Just a personal opinion, i think it would be good to either slow the play down or freeze it when you have those drawings pointing out positions of the players, you can take a bit longer to explain whats happening.
Jim
09 November 2011 - 12:41 PM
I havent played fifa much but in the video you point out that other players are getting into open spaces and drawing defenders out and stuff like that, does the actual player have any control over whether or not they do that?
edxpress
09 November 2011 - 12:54 PM
Jim, on 09 November 2011 - 12:41 PM, said:
I havent played fifa much but in the video you point out that other players are getting into open spaces and drawing defenders out and stuff like that, does the actual player have any control over whether or not they do that?
Players can control a more central player and either call for a 2nd player to deal with a ball carrier or just leave them on the wing if they dont pose too great a threat. That's the only way i know how to prevent those gaps effectively
Peteh
09 November 2011 - 01:09 PM
Players tend to snap to a player if you position them close enough, micromanage with dat right thumbstick
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